I’m a solo game developer primarily working with Unreal Engine 5, specializing in Game Design, Level Design, Programming, and UI Programming. Currently, I’m a graduate student pursuing a degree in Game Technology, continuously learning and refining my skills.
Though I’m still growing as a developer, I’m passionate about exploring all facets of game development. I enjoy dabbling in various areas—whether it’s design, coding, or UI—and consider myself a Jack of all trades, with a broad knowledge base and a constant eagerness to learn more.
I’m always open to collaboration, especially with artists, musicians, and backend programmers, as I believe great games are born from teamwork. Feel free to check out my games—I’m excited to connect, collaborate, and contribute to creative projects.